2020-04-06, 3D modelling, simulation and render, Blender



A series of renders from what was initially just intended to be a bottle filled with coins as a set piece of a scene. In hindsight I went way overboard with the detail of the coin considering it would not have been visible in it’s intended usage. Once I concluded the best way to create this would be with a physics simulation that would fill the bottle with individual coins I stumbled into this tangential project.
Created in blender.